Torbjorn - Role Defense
Character abilities include the following:- Rivet Gun - long range fire does around 55 damage per hit or close-range burst doing around 100 damage, ammo clip holds 20.
- Forge Hammer - multipurpose hammer to build, upgrade and repair turrets. Also can be use for melee attack which does 75 damage per hit.
- Build Turret - autocannon that home onto enemies and attacks them. Collect scrap from dead enemies and allies to repair, upgrade which increases health and possibility to add second cannon and a rocket launcher. Turrets have no ammo usage and repairing turrets has no cost.
- Level 1 Turret - 250 HP, one barrel, 14 damage per shot
- Level 2 Turret - 375 HP, two barrels, 14 damage per shot
- Level 3 Turret - 500 HP, two barrels and rocket launcher, 14 damage per shot, 65 damage per rocket
- Armor Pack - upgrades +50 armor to character or any allies who pick up the object from the ground. This ability costs 50 scrap, you gain scrap from a passive ability and it does not stack.
- Molten Core (Ultimate Ability) - gains a significant amount of armor +300 and scrap. Attacks, building and repairs is faster then normal.
- Decreases build / update time by 100%
- Removes scrap cost of building and upgrading turrets
- Increases rate of fire by 50%
Daopa's guide and personal take on this character:
Build turrets in key points as you keep repairing and upgrading them. Use armor pack to add a extra armor layer for yourself or a teammate. Main task for defensive role character is to guard locations / objectives, create choke points and establish a front.
Torbjörn's hit points is currently set to 200 and a melee option is available which is a left punch claw attack.
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