Listing the abilities of all the current tank heroes of Overwatch!
Compare tank hero's cheat sheet:
Main Weapons
- Winston - Tesla Cannon - short range electric shots
- Reinhardt - Rocket Hammer - thrusters propel the hammer in a wide arc dealing damage with every swing.
- Reinhardt - Fire Strike - overhead fling of the hammer produces a flaming projectile which can pierce and damage any enemy it encounters.
- Roadhog - Scrap Gun - short-range blasts of shrapnel or longer range shrapnel aoe ball.
- Zarya - Particle Cannon - close range beam weapon, also has option to launch explosive charges which does aoe damage.
- D. Va - Fusion Cannons - short range cannons that deal high damage with no reload, while active movement is slowed.
Movement
- Winston - Jump Pack - jumps and upon landing any nearby enemies take damage and are staggered.
- Reinhardt - Charge - burst speed in a straight line grabbing enemies in the path way, if a wall is present at destination of the charge, enemies will suffer extreme damage.
- D. Va - Boosters - launches the mech into the air carrying her forward, can be used to knock enemies back on hit.
Shield / Protection
- Winston - Shield Projector - extends a bubble shield that absorbs damage until its destroyed. Teammates can also go into the shield and fire from side while being protected.
- Reinhardt - Shield - forward facing energy shield, while holding the shield you can not attack
- Zarya - Particle Barrier - personal shield to guard against incoming attacks
- Zarya - Projected Barrier - creates a shield around a teammate, protects them from enemy fire for a short time.
- D. Va - Defense Matrix - a projected targeting array that shoots incoming projectiles out of the air.
Other
- Roadhog - Take a Breather - restores health over time
- Roadhog - Chain Hook - exactly as it sounds, a hook that pulls the target close.
Ultimate Abilities
- Reinhardt - Earthshatter (Ultimate Ability) - slams rocket hammer to the ground causing nearby enemies to be knocked down and take damage.
- Roadhog - Whole Hog (Ultimate Ability) - high rate of fire shrapnel that knocks back enemies.
- Zarya - Graviton Surge (Ultimate Ability) - launches a bomb that vortex together enemies and deals damage as they are trapped together.
- Winston - Primal Rage (Ultimate Ability) - causes enrage which boosts health, melee attack and allows the Jump Pack ability more frequently. For the duration of primal rage Winston can only use melee and jump pack attacks.
- D. Va - Self-Destruct (Ultimate Ability) - ejects from mech and sets power reactor to explode dealing massive aoe damage to nearby enemies.
No comments:
Post a Comment