Friday, October 16, 2015

Junkrat guide

Junkrat - Role Defense

Character abilities include the following:
  • Frag Launcher - bounces out grenades around 5 per 3 seconds with a cooldown of 1.5 seconds. Direct hits from grenades do around 120 damage.
  • Concussion Mine - able to throw a mine which can damage enemies, send them flying or can be used on self to propel into the air.  This ability does around 120 damage with a 8 second cooldown.
  • Steel Trap - metal-toothed trap use to immobilize and injure enemies who get to close. Cooldown set to 10 seconds, damage is around 80 to enemies.
  • Total Mayhem - upon death, live grenades are dropped and explode
  • Rip-Tire (Ultimate Ability) - a motorized wheel bomb that can be remotely triggered causing huge aoe damage.
 Daopa's guide and personal take on this character:
This character strong points seem to be the mine and trap abilities.  Being able to immobilize and throw mines at enemies seems to be a great combo. Make note that both concussion mine and steel trap can be destroyed prematurely by enemy fire. Main task for defensive role character is to guard locations / objectives, create choke points and establish a front.

Junkrat's hit points is currently set to 200 and the rip-tire hp is set to 50.  A melee option is available which is a left punch attack.

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